/***************************************************************************\
 * Copyright (C) by Keio University
 * Tridelity-3D-Screen.hpp created in 11 2011.
 * Mail : fdesorbi@hvrl.ics.keio.ac.jp
 *
 * Tridelity-3D-Screen.hpp is part of the HVRL Engine Library.
 *
 * The HVRL Engine Library is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 *
 * The HVRL Engine Library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
\***************************************************************************/

#ifndef HVRL_DISPLAY_TRIDELITY_3D_SCREEN_HPP__
#define HVRL_DISPLAY_TRIDELITY_3D_SCREEN_HPP__

#include <opencv2/opencv.hpp>

namespace hvrl
{
namespace tridelity{

extern const unsigned int output_width;
extern const unsigned int output_height;
extern const unsigned int input_width;
extern const unsigned int input_height;

extern const unsigned int number_input;

	bool createImage(cv::Mat (&input)[5], cv::Mat& output);
}

}


#endif
